# README

Strafe

Version 1.1
March 7th, 2013

Overview

Strafe is a defence management game in which you manage a defence system and resources to survive the incoming enemies. The guns take down the enemies on their own so it's up to you to figure out how to manage them properly. As there isn't that much involvement in the game it is pretty casual and relaxed and altough the game mechanics are simple in the end they are hard to master and the maps can be incredibly diverse.
The game includes a normal single player mode, that unlocks new maps, and a survival mode. On top of that there is also a two player mode on a single computer.

Screenshots

Screenshots can be taken at any time by pressing F5 or F12. Screenshots are saved in bmp format into screenshots folder.

Settings

In-game framerate counter can be enabled by opening content/fps.dat file in some text editor and editing the first character to 1. When enabled there will be 2 numbers at the upper left corner. The first number is the amount of frames per second your computer is able to render currently and the second number doesn't show anything too defined but if it goes below 0 the computer can't render the frames fast enough. If the numbers change color it means that all frames will not be drawn.

Contact

You can contact me by sending me e-mail: anaatti2@gmail.com
You can also find me in the following places:

- Steam
- Twitter
- Vimeo
- YouTube

Credits

Game created by Antti Vainio
Music:

- Nothing Less remix by KKSlider60 and Antiskill
- Setarip Ecaps by Solisio
- The Race by pitbulljones
- ??? by Spikrodd

For complete sound credits and license information see the docs folder.
Visit my site at:
www.anttivainio.net
Also, the following libraries were used in this game:

- Audio engine : FMOD Sound System by Firelight Technologies
- OpenGL Extension Wrangler (glew)
- OpenGL Framework (glfw)

Game license

Strafe version 1.1
Copyright (C) 2013 Antti Vainio
This game is released under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported license.
See STRAFE LICENSE.txt under docs folder for full license.

Other licenses

All the music in this game is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.
FMOD uses the FMOD Non-Commercial License.
GLEW is licensed under the Modified BSD License, the Mesa 3-D License (MIT License), and the Khronos License (MIT License).
GLFW is licensed under an unmodified zlib/libpng license.
See the docs folder for complete license information.