	Rotko

	Version 1.0
	February 25th, 2012



	-Overview
As you are exploring some glaciers you fall into a chasm (rotko in finnish). Your goal is to survive the dangerously epic journey trough the Earth. The chasms are randomly generated so every playthrough will be unique.
There are various graphic effects in the game, such as bloom and motion blur, as I (Antti Vainio) am interested in creating complex graphics. However, the effects are not achieved by using shaders but plain OpenGL 1.1. Therefore the effects are a little heavy and need a decent graphics card.
There is also an online scoreboard for the endless mode:
http://www.anttivainio.net/scores/rotko


	-Screenshots
Screenshots can be taken at any time by pressing F5 or F12. Screenshots are saved in bmp format into screenshots folder.


	-Settings
In the in-game settings you can edit graphics quality. Setting the bloom on will affect the framerate a lot more than the other settings so you will need a pretty decent graphics card for that.
You can also enable the framerate counter by opening content/settings.dat file in some text editor and editing the last character, which should be 0 or 1, in the file. 0 will disable the framerate counter and 1 will enable it. When enabled there will be 2 values at the upper left corner. The first value is the framerate and the second value should be 0 but if it gets below that, it means that the game is slowing down. If the number changes color, it means all frames are not drawn.


	-Contact
You can contact me by sending me e-mail: anaatti2@gmail.com


	-Credits
Game created by Antti Vainio
Textures by Lauri Vainio
Music by CFARROW, hektikmusic and Jakesnke17
For complete sound credits and license information see the docs folder.

Visit my site at
www.anttivainio.net

Also, the following libraries were used in this game:
Simple DirectMedia Layer (SDL)
SDL Mixer


	-License
Rotko version 1.0
Copyright (C) 2012 Antti Vainio

This game is released under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported license <http://creativecommons.org/licenses/by-nc-nd/3.0/legalcode>.
See ROTKO LICENSE.txt under docs folder for full license.


The music in this game: Through Bloodshot Eyes, So Soft and Spontaneous Winds are all released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license <http://creativecommons.org/licenses/by-nc-sa/3.0/legalcode> and created by CFARROW, hektikmusic and Jakesnke17 respectively.

See the docs folder for complete license information.
